Forge your legacy in the Westlands. Gather, craft, and expand from your wagon into bustling settlements across a Wild West open world.

Videogames Portfolio

  


In a world where fun has been forbidden, a group of misfits and their giant robots, will embark on a quest to bring it back!

  


The Harvest is a 3rd person Hero shooter in an open world. With specific focus on character mobility and in-game progression.

 


Official game where you collect players and play online competitions for fans of LaLiga Española.

At The Breach Studios, we bring together veteran developers passionate about reinventing games. Our teams work on diverse projects with a shared mission: to break conventions, explore new ideas, and craft surprising experiences that resonate with players and leave a lasting impression.

Our services

01

Work-for-Hire Projects

We provide end-to-end game development for studios and publishers, from single features to full modules. Our team specializes in Unreal Engine, multiplayer systems, game design, and art production, integrating seamlessly into your pipeline while you retain full IP ownership.

02

Co-Development

We collaborate with internal teams to scale production at any stage of development. Working side-by-side with your leads, we contribute expertise in engineering, design, art, and multiplayer systems — integrating seamlessly into your workflows to accelerate delivery without compromising quality or creative control.

03

Consultancy Services

We provide technical, creative, and strategic consultancy for studios at any stage of development. From Unreal Engine architecture and multiplayer strategy to game design and art pipelines, we deliver practical, production-ready guidance — supporting both new companies and indie teams from concept to launch.

Clients who trust us

Meet the team

Our Founders

Ferran Puntí

/ CEO /

Jordi Guerrero

/ CTO /

Ivan Magrans

/ Producer /

Our Leads

Diego Sesé

/ Game Director &
Lead Game Designer /

Guillem Serret

/ Art Director /

Javier Rolff

/ Lead Unreal Developer /

Arnau Sabater

/ Lead Tech Artist /

The Crew

Game Design

Álvaro Rodríguez - Level Designer
Judith Espigol - Systems Game Designer
Aniol Morató - Junior Game Designer
Christian Gil - Sound Designer

Development

Adrián Armesto - Unreal Developer
Adrián Jiménez - Unreal Developer
Aniol Batalle - Unreal Developer
Abraham López - Unreal Developer
Alejandro Rubio - Junior Developer
Marcos Muñoz - Junior Developer



Art

Yajaira Saltos - Junior Artist
Lidia Ibáñez
 - Junior Artist
Joshua López - 3D Artist
Xavier Ayllon - 3D Character
Sonia García - 3D Animator
Víctor Rodríguez - 3D Animator

Tech Art

Ángel García - Senior Tech Artist
Daniel Martínez - Junior Tech Artist

Production

Gloria Rejón - Administrative assistant

Careers

There are no open roles available at this moment.

There are no open roles available at this moment.

There are no open roles available at this moment.

There are no open roles available at this moment.

Beyond the Boundaries
of Play.

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