YOUR CONTRIBUTION:
Rigging in-game assets such as characters, props and environment elements.
Export and integrate animations to the game engine, build the animation tree in Unreal Engine (UE5).
Coordinate with 3D artists and technical artists to define the best pipeline for the animation department.
Taking part, and having input on key decisions that would affect your department.
Contribute in open brainstorming sessions to improve the project.
YOUR PROFILE:
At least 3-4 years of experience in the video game industry.
Deep understanding of techniques and technologies relating to 3d character animation and rigging for video games.
Experience with Maya and Unreal engine.
Attention to detail, meticulous and organized working habits.
Decisive and collaborative attitude towards unexpected challenges.
Proactive and autonomous, with the ability to work in a small, tightly-knit team.
Strong interpersonal and communication skills that contribute to overall organizational performance and to a positive, creative work environment.
Good working level of spoken and written English.
BONUS EXPERIENCE:
A taste for cartoon and slapstick animation.
VFX animation experience.
2D animation experience.
Passionate gamer.
WHAT DO WE OFFER:
Bonus based on game net profits.
Attractive remuneration depending on work experience.
FULL REMOTE but with the option to come to Barcelona, an amazing city to live in.
Work with a team of experienced professionals in the video games sector.
The opportunity to work in an amazing multiplatform project.
Be part of a company with an excellent environment and in a themed and creative office.
Good environment to learn and develop.